Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other


Melee Weapon Qualities | Ranged Weapon Qualities | Unique Weapons


Depth Charger

Source Down the Blighted Path pg. 60
Aura moderate conjuration and transmutation CL 11th
Slot none; Price 58,800 gp; Weight 3 lbs.

Description

Carved to look like the bones of fish, the barrel and mechanical components of this blunderbuss are made of mithral. A depth charger is a +2 reliableUE blunderbussUE that gains an additional +2 enhancement bonus on attack rolls against creatures with the aquatic subtype, and deals an additional 2d6 points of damage to such creatures with a successful attack. All ammunition used by a depth charger is considered to have the dry loadUE weapon special ability in addition to any other magical enhancements it previously contained.

When a depth charger is wielded underwater, it enables its wielder to breathe normally. The wielder can continue to breathe underwater for a total of 12 hours as long as she continues to hold the blunderbuss. These hours do not have to be consecutive but must be used in 1-hour increments. The available breathing time is reset only if a depth charger is kept dry for 12 continuous hours.

Construction

Requirements Craft Magic Arms and Armor, GunsmithingUC, air bubbleUC, mending, summon monster I, water breathing; Price 30,550 gp